Polygon: Best of the Best
Posted On July 29, 2021
Books are everywhere these days.
And they’re everywhere, but some of them have been overlooked by most of us, until now.
Here are the best of the best from the Polygon staff and our readers.
Polygon – “The book that everyone should own” The title alone should give you an idea of what to expect.
This is the book that every publisher, no matter how large or small, should own.
It’s packed with a ton of information and is worth the price of admission.
It is the definitive guide to the world of VR games, and it is absolutely worth your time.
It goes on to give you the best tips and tricks for getting started in VR, as well as the best ways to get into VR gaming and explore new worlds.
PolyGAF – “Great read for VR” There is no doubt that VR is one of the hottest topics of the year, and this is a book that has been making waves for years.
It takes the reader through the best content from all over the web, and is a must-have for any enthusiast looking to learn about VR and gaming.
You won’t find any jargon or jargon-heavy info on this book, and the authors are always giving you helpful tips to get you going in the right direction.
This book will change the way you view VR, and if you’re new to it, it’s sure to be a great introduction.
Polytron – “One of the most important books” This book is a fantastic introduction to VR and what it can mean for the industry.
It offers tons of great information on how to get started in the VR industry, how to work with developers and other developers, how VR headsets work, how they differ from other games, how you can get into virtual reality, and much more.
This may not be the most comprehensive book on VR, but it is a very good start for anyone who is looking to get in on the VR action.
VRFocus – “A must-read for VR fans” This is definitely the most complete VR book we’ve read, and we’ve always been fans of this series.
The authors are well versed in the industry, and there are a ton more helpful resources out there than we could possibly cover in one book.
The book is not perfect, but if you’ve read it before and want to dive into it again, this is your best bet.
It will give you everything you need to know, and hopefully you’ll make it a solid start to your journey into VR.
We recommend picking this book up, and checking out our review of it.
You’ll find it on Amazon and Best Buy.
Gamespot – “It’s not perfect” The author of this book is the creator of the Oculus Rift headset, which is a game that has sold over 10 million copies.
He has also created VR games for a wide variety of platforms.
Unfortunately, it doesn’t have a lot of content to get through, and so it’s a little rough around the edges.
We love this book for being a great read for the VR community, but we feel it doesn�t go far enough.
This has a lot to offer for the aspiring VR developer, but the lack of content on this list makes it a bit disappointing.
VR Game Developers Conference – “Super-solid read” The authors of this collection have been at the forefront of the industry for years, and are experts in the field.
This includes the games that are included in this book.
This will take you through all the basics, and help you get started with the right gear and software.
There is also plenty of info for beginners as well.
VR Gaming Magazine – “Amazing!”
This book was written by a man who has built a lot more than just games.
His knowledge of the VR market has been the source of some of the greatest VR content to come out of the scene.
This gives you the most detailed and up-to-date guide to what VR is, how it works, and how to play it.
We’re not saying that this is the best VR book on the market, but there are some truly awesome things you’ll learn from this book that will help you grow your business.